![]() ![]() The youngest of eight boys from the south side of Boston, the Scout learned early how to problem solve with his fists. Location of Origin: Boston, Massachusetts, USA He is an excellent class for those looking to play independently while still contributing to the team when the opportunity arises, and acts as a high-skill class for those who want to stack the odds in their favour while still winning in fair combat. On offense, he is essential for pressuring the enemy to defend their objectives, and though he is less useful on defense, he is still able to punish players who push too far into allied quarters. Regardless, when his strengths are abused, and his weaknesses are managed, the Scout is one of the most powerful classes in the game, able to act as a deadly counter to enemies caught out of position and able to finish off injured enemies who are trying to run away. And the low accuracy of his weapons at range means he is effectively useless against enemy Sentry Guns, which have a habit of immediately killing him. His specialization in 1v1 combat also means he has little to no influence against large groups of enemies, and cannot act as an omnipresent threat in the same way the Heavy or Engineer is. ![]() Failing to manage this mobility means he will immediately die to a wayward enemy, especially when running down tight corridors and cramped rooms. He is by and large an "honest" class that wins by killing the enemy or running away, and success with the Scout relies on having exceptional aim while managing his mobility. He also doesn't have any exceptional tricks that can turn the tide of battle, such as the Pyro's airblast or the Demoman's stickybomb traps. The Scout's biggest downsides are his susceptibility to splash damage, lack of crowd control, uselessness against enemy buildings, and his predictability when his double jump is used up. This makes him an ideal class for taking risks and sacrificing himself for the good of the team, hoping to find payoffs that will allow his team to win, even when they don't always pay out. ![]() His speed allows him to pick and choose his battles, looking for openings in the enemy's defense to kill important classes (especially the Medic and Civilian), or finding the perfect opportunity to steal an objective. Despite having the lowest health in the game, his innate mobility means he can dodge and weave around space better than the enemy can control it. He has 125 health, 133% speed, and has double capture rate, meaning he is able to capture control points and push payload carts at twice the speed of all other classes. The Scout is an offensive class whose purpose is to deal massive damage at close range with minimal downtime, supplemented with the highest speed in the game and the unique ability to double jump. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |